

Xaku becomes fully skeletal in appearance while The Vast Untime is activated.Xaku is the sixth Warframe with unique rolling animations, after Limbo, Hildryn, Wisp, Titania Prime, and Protea, where Xaku launches themselves forward a short distance while their broken pieces come apart and reattach onto their energized skeletal form.

Xaku's idle, dodge, and ability animations involve the fragmentation of their body parts and exposure of the arboriform skeletal structure beneath.Some elements of this early design were incorporated into the final version. Despite this, concept art for Xaku shows that they were originally designed as a distinctly female Warframe.Because Xaku is an amalgamation of three different Warframes, Xaku is the first Warframe to not have a distinct gender, being addressed by DE as "they/them".Community artists involved with the design of Xaku and their accessories include: Eornheit (Warframe concept art), Faven (alternate helmet), Kedemel (signature weapon), and Karu (signature Syandana).Xaku's abilities were selected from multiple suggestions by hundreds of community members in the Open Call forum threads, with a Void-manipulation power theme chosen by the developers.Xaku's theme selected from the chosen entries is "Broken Warframe", suggested by forum community member eaterofstorms. Xaku is the second community-designed Warframe after Nova.Xaku is the 44th unique Warframe to be released.Their Void damage lacks all other benefits, including bypassing Eidolon-type Sentient invulnerabilities and changing Profit-Taker Orb's shield weakness. Xaku's Void damage is only capable of procing its Bullet Attractor status and resetting Sentient and Shadow Stalker resistances, and only Xata's Whisper and The Lost's Deny can do this.When Xaku wields their signature Quassus, the weapon's ethereal daggers become more accurate.) (add drops in same rotation)įor more detailed definitions and information, The combined probability of multiple drops is 1 - ((1-A%) * (1-B%) *. Nearly Guaranteed refers to the total number of attempts a player needs to obtainĪ 1 in 10^2,3, and 4 probability not to have recieved a single drop (99%, 99.9%, and 99.99% probability to have received at least one drop). See Mission Rewards#Standard Missions for definitions on reward table rotations.ĭrop chances are rounded to two decimal places, following the official drop tables repository.Įxpected means a player can expect to obtain at least one of a drop every N attempts on average. Necralisk Bounty Lvl 40-60 Stages 2 & 3 / BĪll drop rates data is obtained from DE's official drop tables. Necralisk Bounty Lvl 40-60 Stages 2 & 3 / C Necralisk Bounty Lvl 40-60 Stages 2 & 3 / A Necralisk Bounty Lvl 40-60 Final Stage / B Necralisk Bounty Lvl 40-60 Final Stage / C Necralisk Bounty Lvl 40-60 Final Stage / A Steel Path Necralisk Bounty Lvl 100-100 Stages 2 & 3 / B Steel Path Necralisk Bounty Lvl 100-100 Stages 2 & 3 / C Steel Path Necralisk Bounty Lvl 100-100 Stages 2 & 3 / A Steel Path Necralisk Bounty Lvl 100-100 Stage 4 / B Steel Path Necralisk Bounty Lvl 100-100 Stage 4 / C Steel Path Necralisk Bounty Lvl 100-100 Stage 4 / A Steel Path Necralisk Bounty Lvl 100-100 Final Stage / B Steel Path Necralisk Bounty Lvl 100-100 Final Stage / C Steel Path Necralisk Bounty Lvl 100-100 Final Stage / A Necralisk Bounty Lvl 15-25 Final Stage / B Necralisk Bounty Lvl 15-25 Final Stage / C Necralisk Bounty Lvl 15-25 Final Stage / A Necralisk Bounty Lvl 30-40 Stage 2 & 3 / B Necralisk Bounty Lvl 30-40 Stage 2 & 3 / C Necralisk Bounty Lvl 30-40 Stage 2 & 3 / A

Necralisk Bounty Lvl 30-40 Final Stage / B Necralisk Bounty Lvl 30-40 Final Stage / C Necralisk Bounty Lvl 30-40 Final Stage / A
